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=== Syllabus === | === Syllabus === | ||
- Introduction to Algorithmic Game Theory, self-interested agents, von Neumann-Morgenstern preferences and utilities, definition and examples of strategic form games, strategy profiles and expected utility (April 19th, 2016); | - Introduction to Algorithmic Game Theory, self-interested agents, von Neumann-Morgenstern preferences and utilities, definition and examples of strategic form games, strategy profiles and expected utility (April 19th, 2016); | ||
- | - Strategy profiles, strictly competitive games, solution concepts, Pareto efficiency, strict, weak and very weak dominance, dominant strategies, iterated removal of dominated actions (April | + | - Strategy profiles, strictly competitive games, solution concepts, Pareto efficiency, strict, weak and very weak dominance, dominant strategies, iterated removal of dominated actions (April |
- Algorithms for dominance, Nash, Maxmin/ | - Algorithms for dominance, Nash, Maxmin/ | ||
- | - Nash and Maxmin, maxmin/ | + | - Nash and Maxmin, maxmin/ |
- | - Correlated equilibrium, | + | - Correlated equilibrium, |
- | + | ||
- | === Course notes === | + | |
- | // | + | |
- | - Intro: {{: | + | |
- | - Agents: {{: | + | |
- | - Games: {{: | + | |
- | - Concepts (1): {{: | + | |
- | - Concepts (2): {{: | + | |
- | - Applications: | + | |
=== Assignment === | === Assignment === |