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//Lecturer: Dr. Nicola Basilico// | //Lecturer: Dr. Nicola Basilico// | ||
- | This course provides an introduction to multiagent systems by concentrating on modeling agents interactions by means of competitive games. The main objectives of this course are: conveying basic notions of game theoretical models, discussing in detail some of the algorithms for their resolution, and presenting some recent real-world applications. | + | This course provides an introduction to multiagent systems by concentrating on modeling agents interactions by means of competitive games. The main objectives of this course are: conveying basic notions of game theoretical models, discussing in detail some of the algorithms for their resolution, and presenting some recent real-world applications. |
=== Announcements === | === Announcements === | ||
+ | * For non-UNIMI students: when certifying the exam I can recognize additional hours for the final project if required by your PhD School' | ||
+ | * Course notes and other material presented in class have been completely uploaded | ||
+ | * The calendar has been updated: the class of May 10th is postponed to May 25th --- //NB 2016/05/08 13:14// | ||
* A [[http:// | * A [[http:// | ||
* Course notes have been added for download | * Course notes have been added for download | ||
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- | | <color grey> | + | | <color grey> |
- | | May, 10th | Meeting room 4 (" | + | | <color grey>< |
- | | May, 24th | Meeting room 5 (" | + | | <color grey> |
+ | | <color grey> | ||
=== Syllabus === | === Syllabus === | ||
- Introduction to Algorithmic Game Theory, self-interested agents, von Neumann-Morgenstern preferences and utilities, definition and examples of strategic form games, strategy profiles and expected utility (April 19th, 2016); | - Introduction to Algorithmic Game Theory, self-interested agents, von Neumann-Morgenstern preferences and utilities, definition and examples of strategic form games, strategy profiles and expected utility (April 19th, 2016); | ||
- | - Strategy profiles, strictly competitive games, solution concepts, Pareto efficiency, strict, weak and very weak dominance, dominant strategies, iterated removal of dominated actions (April | + | - Strategy profiles, strictly competitive games, solution concepts, Pareto efficiency, strict, weak and very weak dominance, dominant strategies, iterated removal of dominated actions (April |
- | - Algorithms for dominance, Nash, Maxmin/ | + | - Algorithms for dominance, Nash, Maxmin/ |
- | + | - Nash and Maxmin, maxmin/minmax formulation and relations between the two; computing solution concepts: LP, linear complementarity (Lemke-Howson), Support Enumeration (Porter, Nudelman, Shoam), MIP-Nash (Sandholm, Gilpin, Conitzer) (May 24th, 2016); | |
- | === Course notes === | + | - Correlated equilibrium, |
- | // | + | |
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- | - Agents: {{:pub:02-agents.pdf|pdf}} | + | |
- | - Games: {{:pub:03-games.pdf|pdf}} | + | |
- | - Concepts | + | |
=== Assignment === | === Assignment === |